Gain " Form of the Fearsome Brute" spell: Transforms the wizard into an Ogre. +10% Recovery Time for Wizard Spells not of the Enchanting School.īonus: +2 Power Level with Transmutation Spells. Penalty: Lose access to spells from Illusion and Transmutation schools. Gain " Free Action" passive: Once per encounter, when the wizard is affected by a Dexterity Affliction, they will clear that effect and become temporarily immune to Dexterity Afflictions. +10% Recovery Time for Wizard Spells not of the Conjuration School.īonus: +2 Power Level with Enchanting Spells. Penalty: Lose access to spells from Evocation and Illusion schools. ![]() Familiars are poor at combat, but provide passive bonuses to their master. Gain " Conjure Familiar" spell: Summons a helpful creature to aid the wizard. Increased damage received from vessels.īonus: Gain +2 Power Level with Conjuration Spells. ![]() Penalty: Reduced defense against Veil-Piercing attacks. Automatically learn the following druid spells at new power levels: 1, Summon Sporelings 2, Hold Beasts 3, Wild Growth 4, Form of the Delemgan 5, Wall of Thorns 6, Venombloom 7, Call to the Primordials 8, Fire Stag 9, Aspect of Galawain Penalty: Cannot cast creature summon spells. After spiritshift, the druid receives a significant penalty to the power level of their Rejuvenation spells, until combat ends.īonus: Gain bonus Power Level with Beast and Plant spells. Automatically learn the following druid spells at new power levels: Nature's Vigor, The Moon's Light, Nature's Balm, Moonwell, Cleansing Wind, Garden of Life, Nature's Bounty, Regenerate, Pollen Patch Penalty: Cannot cast Rejuvenation spells.īonus: Druid Rejuvenation spells cast with +2 Power Level. While spiritshifted, the druid's power level bonus to Rejuvenation spells is increased to +5. Automatically learns following spells: Dancing Bolts, Burst of Summer Flame, Returning Storm, Hail Storm, Relentless Storm, Sunlance, Weather the Storm, Avenging Storm, Great Maelstrom ![]() Elemental druid spells gain +20% range and +1 Penetration. Killing an enemy while spiritshifted extends the duration of the shift. Bonus: Instead of an animal form, Furies spiritshift into a storm blight.
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